If you should ben't sure about modifying shader graphs, residential properties or any other items just discussed, please review the earlier two lessons.
Third, you need to have currently renamed BasicShader to TintShader (since after we modified they, that is what it will). And you need to have created an innovative new shader chart called NormalShader, in addition to hooked it to the product and designated that content to an object inside scene. Im using a sphere.
Ultimately, open your own shader graph within the Shader Graph publisher by either remaining Double-clicking it in task property or picking they in task possessions and clicking start Shader Editor from inside the Inspector.
You ought to have a fresh shader graph without properties and simply the PBR Master Node. Create two brand new attributes of type surface and identity them AlbedoTexture and NormalTexture. Left-Drag each inside workplace part of the editor.
Right-Click a vacant part of the workplace to take within the generate node dropdown and choose Input->Texture->Sample surface 2D to generate an property-modifiable surface node.